Sunday, 27 May 2012

3D Projection Mapping

For this project I had to take a photo of a building and project the photo onto a 3D model of the building in maya. I also had to produce a matte painting as a background so that it looked as if the building had been placed in different surroundings. If I'm honest I didn't really excel at this project and I got very lost and confused quite a bit. In the end I decided to put the building underwater so that I could sort of hide that the building wasn't projected very well. I used a picture of sand for the floor and did a matte painting of an underwater background; unfortunately it you can't see the matte painting because I got the water density wrong. Although the end result wasn't what I really wanted I learned a lot during the project.


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